Computing

Intent

We believe that computing is an essential part of the curriculum; a subject that not only stands alone but is woven into all learning. Computing, in general, is a significant part of everyone’s daily life and children should be at the forefront of new technology, with a thirst for learning what is out there. Computing at Deepcar will provide a wealth of learning opportunities and transferrable skills explicitly within the Computing lesson and across other curriculum subjects.

Through the study of Computing, children will be able to develop a wide range of fundamental skills, knowledge and understanding that will actually equip them for the rest of their life. Computers and technology are such a part of everyday life that we endeavour to expose our children to a variety of different technology devices and enrich their learning experiences across the curriculum. It is also essential that our children have the essential knowledge that will enable them to participate responsibly and safely in the digital world.

Implementation:

Technology is an everyday part of our children’s learning and understanding of the world.

We will build on the Key Stage 1 work on algorithms and how they are implemented as programs on digital devices. Children will be taught to create and debug simple programs and use logical reasoning to predict the behaviour of simple programs. This will increase in complexity through the school up to Y6. In Key Stage 2 the children will design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts. They will use sequence, selection, and repetition in programs, use logical reasoning to explain how some simple algorithms work and correct errors in algorithms and programs. Children will be taught to understand computer networks, including the internet, and the opportunities they offer for communication and collaboration. They will use search technologies effectively, learn to appreciate how results are selected and ranked, and be discerning in evaluating digital content. Children will be taught to select, use and combine a variety of software (including internet services) on a range of digital devices to create a range of programs, systems and content that accomplish given goals.

Children will be shown how to use a range of technology purposefully to create, organise, store, manipulate and retrieve digital content as well as recognise common uses of information technology beyond school. They will be taught to understand the effect of their digital footprint and to use technology safely, respectfully and responsibly. They will understand the need for keeping personal information private and recognise acceptable/unacceptable behaviour; identify where to go for help, support and reporting when they have concerns about content or contact on the internet or other online technologies.

Impact:

After the implementation of this robust computing curriculum, children will be digitally literate and able to join the rest of the world on its digital platform. They will be equipped, not only with the skills and knowledge to use technology effectively and for their own benefit, but more importantly – safely. The biggest impact we want on our children is that they understand the consequences of using the internet and that they are also aware of how to keep themselves safe online.

As children become more confident in their abilities in Computing, they will become more independent and key life skills such as problem-solving, logical thinking and self-evaluation become second nature. We measure the impact of our curriculum through termly assessments and pupil feedback which inform our future planning.

Essential Learning Objectives:

  • To code
  • To connect
  • To communicate
  • To collect

You can find our Subject Information Booklet for Computing at the bottom of this page along with the Computing Policy and a Subject Information leaflet for parents.